S.
No. |
Question |
Option A |
Option B |
Option C |
Option D |
Correct Option |
1. |
What does poly- count means? |
Number of poly- gon in specific
asset/s |
Number of trian- gle in specific as-
set/s |
Number of poly- gon visible from
camera |
Number of vertices in an
asset |
A |
2 |
How does working in symmetry during modeling helps in making 3d models |
It keeps the model same on the both side. |
You only need to make one half of the model. |
It makes topol- ogy of the model easy to work for texture and rig. |
All of above. |
D |
3 |
What does vertex mean |
Point where two curves or lines meet |
Polygon with zero area |
Where two poly- gons meet. |
Face sur- rounded by 3 edges |
A |
4. |
Why creating proper edge flow of a 3d model in
loops help while rigging |
It makes paint- ing weight eas- ier |
It makes defor- mation of mesh natural. |
It helps in select- ing loops. |
All of above. |
D |
5 |
What is Silhouette means |
Volume of 3d model |
Area of model |
Outline of model. |
Inner form of model |
C |
6 |
What is the use of layer in max and Maya |
It is used to tex- ture in different layers |
It is used to keep rigging and model in one place |
It is used to keep models, bones, locators etc. sep- arate |
It is used to help in lighting scene properly |
C |
7 |
What is not a
standard primitive in 3d? |
Sphere |
Cube |
Helix |
Rope |
D |
8. |
What is viewport? |
Camera name in 3d |
Viewing window in 3D |
Portable viewer in computer Graphics |
Camera menu in computer Graphics |
B |
9 |
What is the differ- ence between or- thographic and Perspective view- port? |
Orthographic has fixed depth and perspective viewport has real like depth with converging
line |
Orthographic viewport has dif- ferent aspect ra- tio |
Orthographic viewport has dif- ferent resolution |
All of above. |
A |
10 |
What is Sculpting? |
Is process of cre- ating High reso- lution 3d model |
Is process of cre- ating model for game Engine |
Is process of con- verting clay model into 3d |
Is process of creating 3d colored Model |
A |
11. |
What is an Original? |
Design |
Artwork |
Paper |
Photo |
B |
12 |
Vertical line spacing is
known as |
Indenting |
Tagging |
Leading |
Spacing |
C |
13 |
Control Strip is used for |
Bleed Control |
Gripper Analysis |
Color Control |
Color anal- ysis |
C |
14 |
Analog originals are cre- ated by |
Digital Camera |
Scanner |
None of the above |
Both |
C |
15 |
TIMES ROMAN IS A |
SERIF FONT |
SAN SERIF FONT |
ARTISTIC FONT |
COMICAL FONT |
A |
16 |
LINE ORIGINAL IS |
24 BIT |
16 BIT |
8 BIT |
32 BIT |
C |
17 |
Bleed Margins is used for |
Inset |
Edge Printing |
Binding |
Color sav- ing |
B |
18 |
DESIGN TO PRINT CON- VERSION IS KNOWN AS |
Characterization |
Conversion |
Rasterization |
Digitization |
C |
19 |
CCD Is |
CHARGED COUPLE DEVICE |
COMPUTER CHARGED DE- VICE |
CHARGEBLE COLO DEVICE |
COLOR CORRECT- ING DEVICE |
A |
20 |
TEXT CONVERTED INTO BITMAP CANNOT BE RE-
TRIEVED |
TRUE |
FALSE |
MAYBE |
CANT SAY |
A |